Thursday, 4 October 2012

Wyvern


Software: Zbrush

mmm 3 day research about zbrush in my free time is fun, its great because you dont need to worry about poly, but if you need to rig and animate you need to retopo first. but compare to my usual way its hard at first because you need to have a right vertex/topology but after that you dont need to retopo. I am having a mix feeling about this,lol

Monday, 1 October 2012

Dynamesh lol

Practice modeling/sculpting using zbrush dynamesh.

Software: Zbrush

Normally I do modeling in maya first, this time, I use Zbrush Dynamesh to model and sculpt.need more practice.lol 

Saturday, 15 September 2012

Dinosaur Clan,lol

This week I have been busy, Finally I have time to finish this.lol

Wire frame

Dinosaur Man
Software: Maya and zbrush

The rigging part still not finish, after this my be I do animation using this character at the same time I want to model a new dragon, lets see what will happen, lol

Sunday, 2 September 2012

Monster Giant Tortoise

I am bored, so i do this.lol

Every time when I model I need to draw first, this time I do cleanup and color, normally I just draw a rough sketch.lol

Done modeling, now need to sculpting and texturing if i have time after this.lol

Wednesday, 29 August 2012

Machine,lol

This time I decided to do robot. Finish modeling,texturing and rigging.lol

Machine X001
Software: Maya

After this I have no Idea what, I want to do next for my personal project  and I have been busy.lets see what will happen next month.lol  

Saturday, 4 August 2012

Lizard Man,lol

Finish modeling,texturing and rigging now need to do animation.lol

Lizard Man
Software: Maya and Zbrush

Friday, 27 July 2012

Liz Empire Tank

Finish texturing, rig and animation. but for animation I will post it when I finish my new showreel.lol   



Sunday, 22 July 2012

The making of Liz Empire

Planning to make a short scene, my original plan is to make a short animation,but when I really think about it, its going to take a lot of my free time.lol


Liz Empire Transport/Tank

W.I.P I still need to texture ,rig and add more detail if I have time.lol

Sunday, 8 July 2012

New Character.lol

Something that i do in my free time.lol


Hero,lol

office work.lol

New project from Chronicle Creative Animation Sdn. Bhd.but will be put on hold because need to do other project.lol

Pak Jamal and Abang be, I model,texture and rig both of them.lol

Monday, 2 July 2012

Not sure.lol

My new project during weekend, Next time before modeling something, better "double" confirm the character design first.lol
well its not the first time it's happened, when I do my personal project. lol

At first when I draw the design look,ok but when already 80% done, I have a new idea.lol

its look like my new short animation going to take more time to finish.lol

Saturday, 23 June 2012

Dragon X5

When you are bored do 3d.lol

In Rigging sometimes small problem take few hour to solve,lol 

Dragon X5 


Thursday, 14 June 2012

Monster,lol

Practice,practice and more practice, there are no shortcut in creativity. something that I do in my free time after work.lol

At first when I finish modeling this,doesn't look that interesting. so I 
decided to model a new character.lol

Modeling.lol

Finish modeling and rigging
Software:Maya and Zbrush

Wednesday, 30 May 2012

Dragon Fly.lol

Something that I do in my free time.lol

Dragon X3

 
Testing animation

Thursday, 10 May 2012

Friday, 4 May 2012

Personal Project X1

Something that I do in my free time.My original plan is to make a short story,but I decided to do a new project instead.lol

The hero

Robot G1

 
Rigging test.lol

Saturday, 25 February 2012

The making of "?"

New project from Chronic Studio. website:http://chronicstudio.com/
Still in development stage, the software we use Blender but after we have a discussion, maybe we will switch to Maya, and change the character design if we have time.the reason why, its a secret, lets see what will happen in the future.lol

Modeling and texturing.
Software:Blender

 Modeling and texturing.
Software:Blender

 Take 5 day to finish, the reason why, the head have been sculpt in zbrush, 
retopo in 3d max and being finalize in blender.lol
Software:Zbrush,3d max and Blender







Saturday, 21 January 2012

Office Work

Some of my Work at Chronical Creative Animation Sdn. Bhd.website: Chronic Studio



 My most Favorite character the reason why, because at first this character have been made in maya, and at that time the software that i know to use is 3d max, maya I only know animation, take me 2-3 week to finish because I just learn how to rig and model in maya. to make the story short, in the end I need to do again the rigging in 3d max because majority want to use 3d max. but just in case this character also have been rig in Blender.lol  

Take 4 day to finish including texturing,rigging and morpher/blendshape.
software:Blender

Take 5 day to finish including texturing,rigging and morpher/blendshape.
software:Blender



There are other project in the making, so I can not show it, so just be patient.lol
If you want to ask what is the different between 3d max/Maya and Blender. the only different that I see is the interface,name and rules for each of the software that you need to follow. other than that all 3d software is the same you just need passion and patient to learn.lol

3d short story.

I try to make a short story but, i only manage to finish the monster, then i have change of idea, next time need to confirm the idea first. the software I use blender,lol

monster walk cycle (WIP) from Saiful Amri B. Abdul Hamid on Vimeo.

Dragon X

This is something that I do in my free time after work. This project took me almost 2 week to finish everything. the software i use 3d Max and zbrush,lol

Personal Project (DragonX) from Saiful Amri B. Abdul Hamid on Vimeo.