Software:Maya/Zbrush
Wednesday, 31 October 2012
Sunday, 28 October 2012
Wednesday, 24 October 2012
Saturday, 13 October 2012
Thursday, 4 October 2012
Wyvern
Software: Zbrush
mmm 3 day research about zbrush in my free time is fun, its great because you dont need to worry about poly, but if you need to rig and animate you need to retopo first. but compare to my usual way its hard at first because you need to have a right vertex/topology but after that you dont need to retopo. I am having a mix feeling about this,lol
Monday, 1 October 2012
Dynamesh lol
Practice modeling/sculpting using zbrush dynamesh.
Software: Zbrush
Normally I do modeling in maya first, this time, I use Zbrush Dynamesh to model and sculpt.need more practice.lol
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