Thursday, 4 October 2012

Wyvern


Software: Zbrush

mmm 3 day research about zbrush in my free time is fun, its great because you dont need to worry about poly, but if you need to rig and animate you need to retopo first. but compare to my usual way its hard at first because you need to have a right vertex/topology but after that you dont need to retopo. I am having a mix feeling about this,lol

Monday, 1 October 2012

Dynamesh lol

Practice modeling/sculpting using zbrush dynamesh.

Software: Zbrush

Normally I do modeling in maya first, this time, I use Zbrush Dynamesh to model and sculpt.need more practice.lol